

Combining the fascination of a commercial simulation with the best features of a real-time strategy game - with isometric perspectives, three-dimensional objects, and numerous animated sequences.

The game has been expanded by Anno 1602 - New Islands, New Adventures and Anno 1602 - By Royal Command, both released in 1998. 'Anno 1602 - Creation of a New World' opens a completely new gaming genre with its mix of simulation and strategy gaming. The game design is noteworthy for its attempt to implement a 'progressive' AI, meaning that the pace of the game changes in response to how quickly the player acts. Anno 1602 is an economical, rather than combat orientated strategy game.
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Parts of the game, such as expansion and transportation of resources are similar to the early Settlers games. Ubisoft will celebrate the Anno franchises 20th anniversary with free access to one of its older games alongside potential beta access to an upcoming. It is set in the same period as Sid Meier's Colonization, but involves more detailed colony management, excluding any "Old World" political issues. is a real time strategy title by the now defunct Austrian game developer Max Design. The object of this game, titled Anno 1602: Erschaffung einer Neuen Welt Year 1602: Creation of a New World, is to discover a new world, take control of. It includes aspects of exploration, combat, diplomacy and trade. Build a realistic, living world for yourself according to your own ideas your chosen strategy will decide the development and destiny of your towns and villages.

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The game is set in the Early Modern period of history and revolves around colony building and resource management on a series of small islands. Anno 1602 takes you into the world of construction strategy games. Set in the Colonial Age, the player is responsible for the well-being of a group of colonists who embark on a journey to settle in the New World.
